Intern Sounddesign / Spatial Audio for Games wanted!

FLAWlabs & AWWWdesign intern wanted!

We are looking for a nice human being with a huge interest and at least some skills in spatial audio and sound design for games – ASAP.

We are a small company working on all kinds of audiovisual stuff since 2012: animated short movies, (interactive) installations, advertising – and in 2015 we started working on our first bigger game project, which you will be a part of: IAMX.

We would like you to:

• work on the sounddesign for IAMX

• align and edit (the very abstract) foley recordings

• edit and record Ambisonics ambiences and sound effects

• work on the Unity / Fmod / Wwise implementation

• software: unity 3d, Pro Tools, Ableton Live

We offer you:

• a window into the work of an independent, striving studio

• flexible working hours

• communication at eye level

• food & drinks

• a moderate intern salary

• a credited part in the development of a probably veryveryVERY (if not successful at least) beautiful indie game

• mix and master your own s*** in a very nice studio with lots of large, professional speakers and other equipment

If you’re interested in getting to know us & the project:
Drop us a line at!
Or call us (you’re gonna find the number somewhere, we’re sure).